Rispondi
Pagina 2 di 2 primaprima 1 2
Visualizzazione dei risultati da 11 a 17 su 17

Discussione: [Feedback] Unity Version - Community Update

  1. #11
    L'avatar di Servator
    Registrato dal
    Oct 2013
    Messaggi
    355
    Mondo
    Vasaar
    We are aware of this change but I suggest that you do not try it - this may end badly for your system. There is no guarantee it will make any positive changes to your game, and this method doesn't change the game engine - it's still Unity & the same build.

    The use of any third-party tools, extensions, etc. is prohibited by TOS. We are not going to have a "witch hunt", but if we ever decide to activate the script in the future, there is no way around it.

    BB_Trafffer

  2. #12
    L'avatar di Romolus
    Registrato dal
    Dec 2012
    residenza
    Roma
    Messaggi
    9,100
    Mondo
    Vasaar

    Ciao! Un par de ciuffoli!

    Dove, lo hai, trovato, dai tedeschi, per lo caso, puoi scrivere, in qualunque, lingua, ma tanto, loro, non lo capiscono, sto in game, proprio, adesso!
    Romolus!

  3. #13

    Registrato dal
    Nov 2012
    Messaggi
    174
    Mondo
    Vasaar
    troppo complicato

  4. #14

    Registrato dal
    Apr 2014
    Messaggi
    77
    Mondo
    Vasaar
    Si servator, ho trovato poi anche io la discussione sul forum europeo, mi aveva tratto in inganno il fatto che fosse stato postato su wiki
    Tutti devono credere in qualcosa. Io credo che andrò a farmi una birra.
    Len0re

  5. #15

    Registrato dal
    Nov 2012
    Messaggi
    174
    Mondo
    Vasaar
    fateci sapere se qualcuno ci riesce

  6. #16
    Community Manager L'avatar di BB_Sious
    Registrato dal
    Mar 2017
    Messaggi
    935
    Mondo
    Vasaar
    Dear Settlers,

    There is a workaround for a known "Out of Memory" error and this can be used as a temporary solution.

    Laboratories, oil mills, and harbors can generate an error (out of memory) when many productions are active at the same time, as soon as you want to select these buildings. It is then no longer possible to end or order the productions.

    A simple solution is, of course, to let these buildings rest - i.e. 'do not click on the buildings' - and let the productions expire.
    If you still want to revise your productions or want to avoid the inaccuracy mentioned, you can demolish all buildings of the same type from your island. It is not enough to demolish only one building of the type, but all the same, buildings must be removed. These buildings go into the star menu and can be built again from there. The raw materials of the productions also go back into the star, so there are no losses. Please note: Due to the delay, the "sending back" of the building and the raw materials may take some time and is not always immediately visible.

    After successful demolition, you can place the buildings on your island again, but be careful not to start too many productions at the same time.

    IMPORTANT: Please note pop-ups and information banners if applicable, only buildings without "upgrades" can return without losses. If you remove buildings with level upgrades, these upgrades will be reset and we will not be able to provide support. This temporary solution should therefore only be used with caution.

    We are of course still working on a solution to the basic problem, but you may be able to improve some inconveniences on your own. Many thanks to the settlers who have shared this solution with everyone.

    Regards,
    BB_Sious
    Se avete bisogno di assistenza, non esitate a contattare il team di supporto in italiano. Non esitate a contattarmi in caso di necessità, ma vi invito a scrivermi in inglese.

  7. #17

    Registrato dal
    Jan 2017
    Messaggi
    34
    Mondo
    Vasaar
    Ma che soluzione è?

    Nessun senso del ridicolo proprio!

Rispondi

Permessi di invio

  • Non puoi inserire discussioni
  • Non puoi inserire repliche
  • Non puoi inserire allegati
  • Non puoi modificare i tuoi messaggi

Ubisoft utilizza dei cookies per garantirti la migliore esperienza possibile sui nostri siti internet. Continuando a navigare su questo sito, dichiari di accettare questi cookies. Altre informazioni sulla nostra privacy policy.