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Discussione: [Feedback] Unity Version - Community Update

  1. #11

    Registrato dal
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    We are aware of this change but I suggest that you do not try it - this may end badly for your system. There is no guarantee it will make any positive changes to your game, and this method doesn't change the game engine - it's still Unity & the same build.

    The use of any third-party tools, extensions, etc. is prohibited by TOS. We are not going to have a "witch hunt", but if we ever decide to activate the script in the future, there is no way around it.

    BB_Trafffer

  2. #12
    L'avatar di Romolus
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    Dec 2012
    residenza
    Roma
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    Ciao! Un par de ciuffoli!

    Dove, lo hai, trovato, dai tedeschi, per lo caso, puoi scrivere, in qualunque, lingua, ma tanto, loro, non lo capiscono, sto in game, proprio, adesso!
    Romolus!

  3. #13

    Registrato dal
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    troppo complicato

  4. #14

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    Si servator, ho trovato poi anche io la discussione sul forum europeo, mi aveva tratto in inganno il fatto che fosse stato postato su wiki
    Tutti devono credere in qualcosa. Io credo che andrò a farmi una birra.
    Len0re

  5. #15

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    fateci sapere se qualcuno ci riesce

  6. #16
    Community Manager L'avatar di BB_Sious
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    Dear Settlers,

    There is a workaround for a known "Out of Memory" error and this can be used as a temporary solution.

    Laboratories, oil mills, and harbors can generate an error (out of memory) when many productions are active at the same time, as soon as you want to select these buildings. It is then no longer possible to end or order the productions.

    A simple solution is, of course, to let these buildings rest - i.e. 'do not click on the buildings' - and let the productions expire.
    If you still want to revise your productions or want to avoid the inaccuracy mentioned, you can demolish all buildings of the same type from your island. It is not enough to demolish only one building of the type, but all the same, buildings must be removed. These buildings go into the star menu and can be built again from there. The raw materials of the productions also go back into the star, so there are no losses. Please note: Due to the delay, the "sending back" of the building and the raw materials may take some time and is not always immediately visible.

    After successful demolition, you can place the buildings on your island again, but be careful not to start too many productions at the same time.

    IMPORTANT: Please note pop-ups and information banners if applicable, only buildings without "upgrades" can return without losses. If you remove buildings with level upgrades, these upgrades will be reset and we will not be able to provide support. This temporary solution should therefore only be used with caution.

    We are of course still working on a solution to the basic problem, but you may be able to improve some inconveniences on your own. Many thanks to the settlers who have shared this solution with everyone.

    Regards,
    BB_Sious
    Se avete bisogno di assistenza, non esitate a contattare il team di supporto in italiano. Non esitate a contattarmi in caso di necessità, ma vi invito a scrivermi in inglese.

  7. #17

    Registrato dal
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    Ma che soluzione è?

    Nessun senso del ridicolo proprio!

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